Hardwired is an investigation, point and click game make in collaboration with Adela Kapuscinska, Andrew Chang, Sofia Miren Syjuco, and Joseph Yankel.
The game is choice driven where the dialogue and actions the player chooses effects a moral scale that alters how they are treated by the other characters in the game. This game tackles the conflict between doing your duty, and doing what is right. The player plays as a police officer new to the force in a cyberpunk totalitarian state. As they are punished by their superiors for "showing weakness" and "not following protocol" the game also punishes the player for attempting to remain neutral in all scenarios.
Roles: Designer, Environments Artist, Animator
Design doc assembled by Adela Kapuscinska